So this is all the presentable 2D art I made for my FIEA capstone game, Rings of Hell! Rings of Hell is a turn-based combat RPG that follows two tag-team partners turned rivals as they battle their way through Wrestle Hell for a second chance at life. You can check it out on Steam!
Rings of Hell was a pure labor of love (and pain) executed across the course of 8 months with a team of 15 great people. I'm responsible for all designs except for Scylla, Sawbone, Scylla fan, and Manspider, who were concepted by the lovely Vanna Yang, and the green imp and chef imp who were concepted by our incredible animator Gianfranco Bravo!
Still can't believe I managed to convince people to make a pro-wrestling game with me. Wild.
The game's intro without dialogue boxes, all art by me.
Spoiler alert! The game's epilogue, all art by me.