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jelly witch zombie girl

For this project, I mainly wanted to focus on pushing my sculpting and texturing technique and whewww boy, did it push me! Easily the most difficult project I've taken on so far. I loved this concept by Pedro Kruger so much though, that trying my best to do it justice kept me going when I began feeling overwhelmed and doubtful. :)

I definitely learned a lot from this, especially with regards to working with materials in UE4 - which big thanks to Madeleine Herold for taking the time to point me towards some useful resources that pretty much saved this project's life! I hope I can look back on this a year from now and know a myriad ways to make it look better, but for now I'm decently proud of how far I was able to get with this girly. On to the next!

https://www.artstation.com/pedrokruger
https://www.artstation.com/madherold

Concept by Pedro Kruger

Concept by Pedro Kruger

Unreal 4 render

Unreal 4 render

Here she is without a face because skulls are cool.

Here she is without a face because skulls are cool.